An independent reference on racing games and sim racing. Not affiliated with the former site on this domain, or with developers and publishers; we do not sell games, keys or accounts.

Games

Games catalogue

Racing games vary a lot: in some the car forgives almost anything, in others every touch of the throttle demands care. This catalogue describes types of games rather than specific titles, to make it easier to work out what you're actually looking for.

The right genre matters more than a big name. A game that matches your pace brings more enjoyment than the most realistic one.

— Editor's note

How this section works: it's a catalogue of genres, not a list of titles. We describe types of racing games in general terms — how the car behaves, how much practice they take and which controls suit them best — and we don't give ratings.

Types of racing games

The six main categories racing games are usually divided into.

Arcade racers

High speed, generous grip and plenty of forgiveness for mistakes. Braking is simplified, and collisions rarely end your race. A good choice for short evenings and split-screen play with friends.

Guides

Sim-cades

A compromise between fun and realism: the car conveys weight and tyre feel, but doesn't punish every small slip. A comfortable place to learn the racing line without too much stress.

Mechanics

Simulators

Detailed physics for suspension, tyres and aerodynamics. A mistake on corner entry costs a lot, and results depend heavily on car setup and regular practice.

Mechanics

Rally

Solo stages on mixed surfaces: gravel, tarmac, snow. What matters is listening to your co-driver, reading the road ahead and driving smoothly rather than right on the limit.

Glossary

Karting

Light machines with no suspension or power steering and a sharp response to steering input. Karting is great for learning to feel grip and to work the pedals gently.

Mechanics

Demolition racing and open world

Free driving around a big map, stunts, crashes and challenges. The rules are looser, and the fun comes from exploration and cheerful chaos rather than tenths of a second.

Reviews

How to choose for yourself

Four questions to help you narrow the choice down to the right type of game.

What you'll be using

On a gamepad, arcade racers and sim-cades feel more comfortable. Simulators come into their own with a wheel and pedals, although many of them can be learned on sticks with calm settings.

Guides

How much time you have

If you have half an hour a day to play, pick a genre that's quick to get into. A simulator takes many evenings of practice before your driving becomes consistent.

Online or single-player

Some games are built around a career and AI opponents, others around online races with a safety rating. Decide who you'd rather compete against.

Questions

PC or console requirements

Complex physics and a full grid of cars put a load on your system. Check the minimum requirements on the game's page, and remember that a steady frame rate matters especially in racing games.

  • Guides

    Step-by-step guides: wheel calibration, career mode, qualifying, wet tracks, crash-free online races. Plus our article catalogue.

  • Mechanics

    Racing line, braking points, weight transfer, understeer and oversteer, tyres and step-by-step car setup.

  • Reviews

    What to look for in a racing game and how to tell fact from the author's taste in someone else's review.

  • Questions

    Short answers about getting started in racing games, control settings and online racing rules.

What we rely on

  • User manuals and developer help pages for racing games
  • Motorsport driving school training materials on driving technique

We describe the general principles of racing games. Menus, modes and online racing rules in a particular game may differ and change with updates — check the developer's help pages.